The Effect of Blended Learning on the Emotional presence of Elementary Students in the Science Course

Esmaeil Zaraii Zavaraki; Mahdi Vahedi; MohamadReza Heydari

Volume 6, Issue 19 , March 2023, , Pages 48-63

https://doi.org/10.22054/jti.2023.74129.1381

Abstract
  Today, blended learning has been welcomed by educational systems. An important factor in the quality of implementation and evaluation of a blended learning is the emotional presence of learners. Therefore, the aim of the present study was to investigate the effect of blended learning on the emotional ...  Read More

The impact of educational multimedia on self-directed learning of educable mentally retarded students

esmaeil aslani; esmaeil zavaraki

Volume 3, Issue 11 , February 2020, , Pages 17-38

https://doi.org/10.22054/jti.2020.11385.1143

Abstract
  The present study aimed to investigate the effect of educational multimedia on the educable mentally retarded student’s growth of self-directed learning skills in first grade of high school in Tehran, has been done. The target population includes all educable mentally retarded students of first ...  Read More

The Effect of Blended Learning on Students Learning and Academic Motivation

Nasrin Tork; Molook Khademi Ashkzari; Esmaeil Zaraii Zavaraki

Volume 2, Issue 6 , June 2016, , Pages 59-76

https://doi.org/10.22054/jti.2018.13549.1164

Abstract
  This study aimed to investigate the improvement of learning and motivation through blended learning in undergraduate students at Allameh Tabataba’i University. The present study was semi-experimental. The statistical population of the study consisted of all students of Allameh Tabataba’i ...  Read More

Curriculum Revision for Bachelor of Educational Sciences, Educational Technology Minor

Esmaeil Zaraii Zavaraki

Volume 2, Issue 5 , March 2016, , Pages 3-30

https://doi.org/10.22054/jti.2016.6951

Abstract
  This study attempted to revise the curriculum for Bachelor of Educational Sciences, Educational Technology minor. To this end, a qualitative-quantitative method was employed. In the qualitative section, data were collected through Bereday's method. Accordingly, the required information about the Bachelor ...  Read More

The Effects of Educational Computer Game based on EFM Model on Students' Motivation and Learning

Esmaeil Zaraii Zavaraki; Zeinab Gorzin

Volume 1, Issue 1 , January 2015, , Pages 21-37

https://doi.org/10.22054/jti.2014.223

Abstract
  This study examines the effectiveness of an educational computer game designed based on the EFM model on motivation and learning of students. The statistical population is consisted of female students of architectural design at the industrial arts schools of Ghaemshahr City in the academic year 2013-2014. ...  Read More