Mohammad Taghi Zaeri; Esmaeil Zaraii Zavaraki; Parviz Sharifidaramadi; Ali Delavar
Abstract
This research was conducted with the aim of determining "the effect of the learning package model based on the blended approach on the learning rate of students with visual impairment in the first period of elementary school in experimental sciences". To measure the effectiveness of this model, a quasi-experimental ...
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This research was conducted with the aim of determining "the effect of the learning package model based on the blended approach on the learning rate of students with visual impairment in the first period of elementary school in experimental sciences". To measure the effectiveness of this model, a quasi-experimental design with pre-test-post-test and two experimental and control groups was used. The statistical population included all students with visual impairment in the first period of elementary school. 19 students from the third grade in the academic year of 1402-1403 were selected in a purposeful and accessible manner. In this research, a blended approach (face-to-face and virtual) was used. At first, the learning package was designed and prepared, then it was used in the teaching-learning process. The measurement of students' learning was done with a researcher-made test. Mean and standard deviation were used for descriptive statistics and covariance analysis was used for inferential statistics. The results obtained from the data analysis of the research hypothesis showed that after removing the pre-test (adjusted mean), there is a significant difference between the average learning scores in the post-test phase (P<0.001) and the research hypothesis was confirmed. According to the research results, it can be said that the learning package model is effective for visually impaired students. Therefore, it is suggested to use this model in order to prepare, produce and apply the learning package for students with visual impairment.
Rashed Mohammadian; Esmaeil Zaraii Zavaraki; Mehdi Vahedi; Narges Zaker Jafari; َAli Delavar
Abstract
This study conducts a systematic review following the PRISMA guidelines to explore music education for gifted and talented students. The research aims to delineate the identification methodologies, educational strategies, relevant technologies, prevailing challenges, and constructive recommendations ...
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This study conducts a systematic review following the PRISMA guidelines to explore music education for gifted and talented students. The research aims to delineate the identification methodologies, educational strategies, relevant technologies, prevailing challenges, and constructive recommendations within the ambit of gifted and talented education. A comprehensive systematic search yielded a dataset of 1,464 articles, from which 37 were selected for detailed analysis based on stringent criteria. The analysis reveals a rich tapestry of research in the domain, showcasing a variety of approaches to identifying and educating musically gifted and talented students. Despite the breadth of research and the diversity of methods applied, the field lacks a unified, standardized model. The integration of appropriate technologies has been shown to significantly enhance creative thought, social, and emotional skills among these students. However, the research identifies several challenges, including time management, the need for continuous improvement, and various physical and financial constraints. To address these issues, the study proposes several recommendations: the adoption of innovative technologies to foster creativity and motivation; specialized training for educators to effectively utilize these technologies; the development of adaptable curricular frameworks and models; the implementation of inventive music projects; and fostering collaborations with music professionals. These recommendations aim to enrich the educational landscape for gifted and talented students, ensuring a nurturing environment that promotes their exceptional abilities.
اسماعیل فیروزی; Esmaeil Zaraii Zavaraki; Mohammad Reza Nili; Fatemeh Jafarkhani; Mohammad Reza Falsafinejad
Abstract
This study was conducted with the aim of designing an Instructional model based on mobile learning for multi-grade elementary classes. In order to achieve the research goal, the Thematic analysis method was used. In this study, articles that were selected in a purposeful manner were analyzed. For this ...
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This study was conducted with the aim of designing an Instructional model based on mobile learning for multi-grade elementary classes. In order to achieve the research goal, the Thematic analysis method was used. In this study, articles that were selected in a purposeful manner were analyzed. For this purpose, semi-structured interviews were used with 10 experienced teachers of multi-grade elementary classes. The statistical sample for determining the components of the model was 11 articles related to mobile learning and multi-grade elementary classes. The statistical sample for the internal validation stage of the model was 15 Instructional technology specialists and multi-grade elementary classes who were selected purposefully. After qualitative analysis and code extraction, 7 components and 22 sub-components were presented in the form of an Instructional model. First, a conceptual model that included all these elements was designed, and then a process model that is a practical and applicable model was designed and developed. To examine the internal validation of the proposed model, a researcher-made questionnaire was used. Its validity was confirmed by experts and its reliability was obtained using Cronbach's alpha coefficient of 96%. The results of the internal validation of the model show that all the criteria of the proposed model have achieved an average of above 4, and in other words, it can be said that the model is approved by experts.
Esmaeil Zaraii Zavaraki; raziye Tajvar Rostami
Abstract
هدف از پژوهش حاضر، بررسی نظاممند فناوریهای کمکی مبتنی بر هوش مصنوعی (AI) است که به منظور بهبود کیفیت زندگی افراد دارای آسیب بینایی طراحی شدهاند. با توجه به رشد سریع ...
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هدف از پژوهش حاضر، بررسی نظاممند فناوریهای کمکی مبتنی بر هوش مصنوعی (AI) است که به منظور بهبود کیفیت زندگی افراد دارای آسیب بینایی طراحی شدهاند. با توجه به رشد سریع تکنولوژی و نقش فزاینده هوش مصنوعی در توسعه ابزارهای هوشمند، این مطالعه تلاش میکند تا ضمن شناسایی و طبقهبندی فناوریهای موجود، فرصتها و چالشهای موجود در کاربرد آنها را تحلیل کند. روش تحقیق این مطالعه از نوع مرور نظاممند است. فرآیند انتخاب و تحلیل مقالات بر اساس دستورالعمل پریزما انجام شد و ارزیابی کیفیت مقالات با استفاده از چکلیست بتن صورت گرفت. از بین 40 مقاله اولیه، 23 مورد با معیارهای ورود مطابقت داشتند و وارد تحلیل نهایی شدند. یافتهها نشان داد که فناوریهای مبتنی بر هوش مصنوعی در حوزههایی چون شناسایی اشیاء، تشخیص چهره، خواندن متون، ناوبری، هشدار محیطی و تعامل اجتماعی نقش مؤثری دارند. ابزارهایی مانند عینکهای هوشمند، اپلیکیشنهای موبایلی، دستگاههای پوشیدنی، عصاهای مجهز به مکان یاب، حسگرهای هوشمند و سامانههای تشخیص متن از تصویر مورد بررسی قرار گرفتند. نتیجهگیری پژوهش بیانگر آن است که فناوریهای کمکی مبتنی بر هوش مصنوعی، تحولی اساسی در زندگی افراد نابینا و کمبینا ایجاد کردهاند و به عنوان ابزاری توانمندساز، پتانسیل بالایی در ارتقای کیفیت زندگی آنها دارند. با این وجود، نیاز به انجام پژوهشهای بیشتر با مشارکت مستقیم کاربران، آزمونهای میدانی در شرایط واقعی، و توسعه طراحیهای کاربرمحور همچنان احساس میشود. همچنین، حمایت سیاستگذاران و طراحان شهری برای ادغام این فناوریها در محیطهای عمومی ضروری است.
Maryam Ghorbani; MohammadReza NiliAhmadabadi; Esmaeil ZAreizavaraki; Abas Abaspour; Mohammad Asgari
Abstract
Education is an inseparable part of human activities and will continue in all normal, special and critical conditions. Therefore, the present study was conducted with the aim of providing an optimal educational model in special conditions such as the Corona pandemic. The present study is a qualitative ...
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Education is an inseparable part of human activities and will continue in all normal, special and critical conditions. Therefore, the present study was conducted with the aim of providing an optimal educational model in special conditions such as the Corona pandemic. The present study is a qualitative research and synthesis study. The statistical population of the study included all valid scientific articles published in reputable ministerial journals between 1398 and 1404 and in the field of higher education. Finally, 11 regularly saturated studies were selected for synthesis. The research findings showed that the educational models used have 13 components: motivation and anxiety, teaching, evaluation, technology, skills, elements of education and classroom, support, professors, students, interactions, prerequisites, educational objectives and content. The optimal educational model should also include things such as highly flexible teaching methods, as well as prior preparation, continuous evaluation of the entire educational model in addition to evaluating the level of learning of learners, an automatically updated system synchronized with modern technologies in the form of an educational rescue bag for crisis situations.
Mina Farajpour; Esmaeil Zaraii Zavaraki; Parviz Sharifi Daramadi
Abstract
Visual perception, as one of the key components of learning, plays an important role in children’s academic development. This study aimed to analyze visual perceptual skills and their subcomponents in preschool children at risk of specific learning disorder using the Frostig Developmental Test ...
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Visual perception, as one of the key components of learning, plays an important role in children’s academic development. This study aimed to analyze visual perceptual skills and their subcomponents in preschool children at risk of specific learning disorder using the Frostig Developmental Test of Visual Perception. This research was a descriptive cross-sectional study with a comparative analytical approach. The statistical population consisted of preschool children at risk of specific learning disorder attending preschool centers in Darab during the 2023–2024 academic year. Using purposive sampling and the Steele Learning Disability Symptoms Questionnaire (Steele, 2004), 16 children (8 girls and 8 boys) were selected. Data were collected and analyzed using the Frostig test. The results showed that the mean perceptual quotient of the children (81.8) was below the established norm, with a notable weakness observed in the figure-ground perception component. Girls performed better than boys in most visual perception components, especially figure-ground perception. In conclusion, the findings highlight the need for targeted educational interventions to strengthen visual perceptual skills, particularly in children at risk of specific learning disorder.
Farokh Feizi; Esmaeil Zaraii Zavaraki; Parviz Sharifidaramadi; Hassan Rashidi; Fatemeh jafarkhani
Abstract
This study aimed to design an AI-based learning program and evaluate its effectiveness on problem-solving skills of students with mathematical learning disabilities. In terms of purpose, this research is classified as developmental with an exploratory nature and was conducted using a quasi-experimental ...
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This study aimed to design an AI-based learning program and evaluate its effectiveness on problem-solving skills of students with mathematical learning disabilities. In terms of purpose, this research is classified as developmental with an exploratory nature and was conducted using a quasi-experimental method with a control group. The statistical population included all fourth to sixth-grade elementary students with suspected mathematical learning disabilities in Mahidasht, Kermanshah Province, during the 2023–2024 academic year. After screening using the Bryant and Hammill Scale (2000), 20 students with access to online education were selected and divided into two groups of 10 (10 in the experimental group and 10 in the control group). Prior to implementing the program, a problem-solving skills test was administered as a pre-test for students. Subsequently, the designed program was implemented over six weeks. At the end, a post-test was conducted for both groups, and the results were analyzed based on the standardized Problem-Solving Skills Scale by Ahdhianto et al (2020). The findings revealed that integrating artificial intelligence into the mathematics educational program significantly improved problem-solving skills and related sub-skills among students.
Esmaeil Zaraii Zavaraki; Mahdi Vahedi; MohamadReza Heydari
Abstract
Today, blended learning has been welcomed by educational systems. An important factor in the quality of implementation and evaluation of a blended learning is the emotional presence of learners. Therefore, the aim of the present study was to investigate the effect of blended learning on the emotional ...
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Today, blended learning has been welcomed by educational systems. An important factor in the quality of implementation and evaluation of a blended learning is the emotional presence of learners. Therefore, the aim of the present study was to investigate the effect of blended learning on the emotional presence of elementary school students in Shahryar city in science course. The research method was a quasi-experimental type of pre-test-post-test with a control group. Using available sampling method, 60 students were selected and randomly assigned to experimental group and control group. The instrument of data collection was Cleveland-Innes and Campbell (2012) emotional presence questionnaire. The experimental group received 6 sessions of blended learning and the control group received 6 sessions of face-to-face learning. In order to check the changes before the intervention, a pre-test was performed on both groups, and after the intervention, a post-test was performed on both groups. To analyze the research data, statistical methods were used at two descriptive levels (mean and standard deviation) and inferential (correlated t-test and multivariate covariance analysis). The results of covariance analysis showed that the effect of blended learning on emotional presence is greater than that of face-to-face learning. Therefore, it can be said that blended learning can effectively provide the context for expressing emotions and feelings of learners.
esmaeil aslani; esmaeil zavaraki
Abstract
The present study aimed to investigate the effect of educational multimedia on the educable mentally retarded student’s growth of self-directed learning skills in first grade of high school in Tehran, has been done. The target population includes all educable mentally retarded students of first ...
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The present study aimed to investigate the effect of educational multimedia on the educable mentally retarded student’s growth of self-directed learning skills in first grade of high school in Tehran, has been done. The target population includes all educable mentally retarded students of first grade in high school in Tehran. With using multi-stage cluster sampling method, 12 students were selected and randomly were replaced in experimental and control group. Data, questionnaires, was Fisher and colleague’s self-directed learning Scale. After the pre-test on both groups, the independent variable (education by multimedia) were administered in six sessions on the experimental group and the control group were well away from the independent variable. After completing the education with multimedia, post-test was conducted in both of groups. The results showed that the experimental group in the component willingness to learn and management was significant progress compared to the control group, respectively. But in self-control components, there was no significant difference between control and experimental groups.
Nasrin Tork; Molook Khademi Ashkzari; Esmaeil Zaraii Zavaraki
Abstract
This study aimed to investigate the improvement of learning and motivation through blended learning in undergraduate students at Allameh Tabataba’i University. The present study was semi-experimental. The statistical population of the study consisted of all students of Allameh Tabataba’i ...
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This study aimed to investigate the improvement of learning and motivation through blended learning in undergraduate students at Allameh Tabataba’i University. The present study was semi-experimental. The statistical population of the study consisted of all students of Allameh Tabataba’i University Faculty of Educational Sciences and Psychology, who were studying in the first semester of the academic year 2014-2015. The statistical sample was selected using non-randomized and available method and replacement was conducted in two experimental and control groups randomly. The instruments used in this research were the Situational Motivation Scale (SIMS) to measure students’ motivation and the students’ final grades for measuring their learning. At first, pre-test of academic motivation was done for both groups, then the experimental group completed a semester with blended learning method and the control group received the instruction through face- to -face method. After a semester, the post-test was taken from both groups. Motivation data were analyzed using analysis of covariance (ANCOVA) and learning through independent t-test. Findings showed that blended learning has been more effective on learning and academic motivation. So it can be concluded that blended learning can be used as a new and effective method in educational systems to promote learning and motivation.
Esmaeil Zaraii Zavaraki
Abstract
This study attempted to revise the curriculum for Bachelor of Educational Sciences, Educational Technology minor. To this end, a qualitative-quantitative method was employed. In the qualitative section, data were collected through Bereday's method. Accordingly, the required information about the Bachelor ...
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This study attempted to revise the curriculum for Bachelor of Educational Sciences, Educational Technology minor. To this end, a qualitative-quantitative method was employed. In the qualitative section, data were collected through Bereday's method. Accordingly, the required information about the Bachelor of Educational Sciences was gathered from credible sources. Then, they were classified and interpreted so as to identify the similarities and differences. In the quantitative section, administered through the Delphi method, a specialized panel of experts was asked to give their opinion on the curriculum. The population included all universities globally holding courses on Bachelor of Educational Sciences. Furthermore, the population covered all professors and experts in the field of Educational Sciences and educational technology at Allameh Tabataba'i University. The sample consisted of eight prestigious universities in the US and Canada globally offering Educational Sciences at the Bachelor’s levels, and Educational Technology at the Master’s and Doctorate levels. Moreover, a total of 26 professors and experts in the field of Educational Sciences and Educational Technology were purposively selected from Allameh Tabataba'i University. The primary course tables were prepared after analyzing the curricula for Educational Sciences, Educational Technology minor at the Bachelor's level, and Educational Technology at Master’s and Doctorate levels in Iran as well as the curricula adopted by other universities offering Educational Sciences at Bachelor’s level and Educational Technology at Master’s and Doctorate levels. The tables were reviewed by a specialized committee for courses in Educational Technology at Allameh Tabataba'i University supervised by the leading author. At this stage, 4 basis courses and 9 specialized courses were selected. Then, the syllabus of each course was prepared by two experts. The syllabi were then discussed at several sessions by a specialized committee for the revision of Educational Technology courses at Allameh Tabataba'i University and an expert panel on the development and promotion of humanities associated with the Supreme Council of the Cultural Revolution. The corrective recommendations by the specialized committee responsible for reviewing the courses in Educational Technology were applied for 6 months. The syllabi of all courses were revised and matched according to the guidelines from the Iranian Ministry of Science, Research and Technology. The final curriculum was once again discussed and approved by the specialized committee for reviewing Educational Technology at Allameh Tabataba'i University as well as by the expert panel on the development and promotion of humanities. Therefore, a total of 13 basic and specialized courses in the field of Educational Technology were finalized in the new curriculum of the Educational Sciences field aiming to integrate several branches of Educational Sciences.
Esmaeil Zaraii Zavaraki; Zeinab Gorzin
Abstract
This study examines the effectiveness of an educational computer game designed based on the EFM model on motivation and learning of students. The statistical population is consisted of female students of architectural design at the industrial arts schools of Ghaemshahr City in the academic year 2013-2014. ...
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This study examines the effectiveness of an educational computer game designed based on the EFM model on motivation and learning of students. The statistical population is consisted of female students of architectural design at the industrial arts schools of Ghaemshahr City in the academic year 2013-2014. 50 subjects were selected objectively from the schools offering this field of study and randomly divided in two experimental and control groups. The research method was quasi-experimental with a pretest-posttest design and control group. After producing the Architect game, first pretests of motivation and learning were administered to both experimental and control groups. Then, common lesson content was taught to both groups, and the experimental group played the educational game in two sessions and an interview was conducted on some of its members. Finally, posttests of motivation and learning were administered to the both groups. Research instruments included Keller motivation questionnaires and the researcher-developed learning test. Results of the quantitative analysis based on ANCOVA method suggest the positive impact of the game on the students' motivation, and an interpretive analysis of the qualitative data deriving from the interviews indicates that most of the students were interested in and satisfied with playing the game in their learning environments.