Aghazadeh, Rahim
The Impact of Digital Gamification, Instructional Multimedia and Face-to-face Educational Games on Seventh Grade English Learning [Volume 3, Issue 11, 2020, Pages 79-98]
Aghdaei, Mahin
the effects of external and internal attention focus in variable practice model of basketball free throwing learning [Volume 3, Issue 11, 2020, Pages 79-98]
Arabollah Firoozjah, Elahe
the effects of external and internal attention focus in variable practice model of basketball free throwing learning [Volume 3, Issue 11, 2020, Pages 79-98]
B
Bakhtiarvand, Morteza
The Effectiveness of Cognitive Computer Games on the Working Memory of Children with High Functioning Autism Disorder [Volume 3, Issue 10, 2020, Pages 113-124]
D
Delrouz, Kazem
Analytical Study of the Internet of Things in learning environments: Applications, requirements, challenges from experts’ opinions. [Volume 3, Issue 9, 2020, Pages 1-22]
G
Ghadimi Moghadam, Gooya
Meta-analysis of Cognitive, affective and psychomotor Outcomes of E- learning [Volume 3, Issue 9, 2020, Pages 111-131]
Ghahari, Shima
Studying Outlines as an Expository Texts Enhancement Technique and the Mediating Role of Visual/Verbal Intelligences [Volume 3, Issue 11, 2020, Pages 59-77]
Ghanbarnejad, maryam
Analytical Study of the Internet of Things in learning environments: Applications, requirements, challenges from experts’ opinions. [Volume 3, Issue 9, 2020, Pages 1-22]
H
Hosseini, zahra
The relationship between using social network and social skills of students [Volume 3, Issue 9, 2020, Pages 91-110]
Hosseini, zahra
The relationship between using social network and social skills of students [Volume 3, Issue 9, 2020, Pages 91-110]
K
Khalaj, Zohre
The Effects of Internet Information Literacy Education on Students’ Problem Solving Skills [Volume 3, Issue 12, 2020, Pages 1-25]
M
Mastour, Haniye
Investigation of affecting three teaching methods of virtual laboratory, real laboratory and the conventional method on motivation [Volume 3, Issue 11, 2020, Pages 1-16]
Mesrabadi, Javad
Meta-analysis of Cognitive, affective and psychomotor Outcomes of E- learning [Volume 3, Issue 9, 2020, Pages 111-131]
Moghadasin, Maryam
Investigation of affecting three teaching methods of virtual laboratory, real laboratory and the conventional method on motivation [Volume 3, Issue 11, 2020, Pages 1-16]
MOHAMMADHASANI, NASRIN
The Impact of Digital Gamification, Instructional Multimedia and Face-to-face Educational Games on Seventh Grade English Learning [Volume 3, Issue 11, 2020, Pages 79-98]
Momtazian, Alireza
The Relationship between Adoption and Use of Technology with Mobile Learning in Accounting Students [Volume 3, Issue 12, 2020, Pages 95-124]
Moradi, Sholeh
Studying Outlines as an Expository Texts Enhancement Technique and the Mediating Role of Visual/Verbal Intelligences [Volume 3, Issue 11, 2020, Pages 59-77]
N
Nili, Mohammad Reza
Investigation of affecting three teaching methods of virtual laboratory, real laboratory and the conventional method on motivation [Volume 3, Issue 11, 2020, Pages 1-16]
Noroozi, Dariush
The Effects of Internet Information Literacy Education on Students’ Problem Solving Skills [Volume 3, Issue 12, 2020, Pages 1-25]
R
Rajabdorri, Hossein
The Relationship between Adoption and Use of Technology with Mobile Learning in Accounting Students [Volume 3, Issue 12, 2020, Pages 95-124]
Rastegarpour, Hassan
Analytical Study of the Internet of Things in learning environments: Applications, requirements, challenges from experts’ opinions. [Volume 3, Issue 9, 2020, Pages 1-22]
S
Soleinani, Tooran
Investigating the Factors Influencing the Thinking Approach in the National Iranian National Program [Volume 3, Issue 10, 2020, Pages 87-112]
T
Toofaninejad, Ehsan
Interactive Multimedia, Quran Literacy and Academic motivation [Volume 3, Issue 12, 2020, Pages 27-46]