Research Paper
ali hasanniyah; mahmood najafi; aliMohammad Rezaei
Abstract
The purpose ofthe present study was comparingthe effectivenessof Fernaldmulti-sensoryinstructional method and mnemonics measures application in improvingdictation problems in female third grade elementary school students with dictationdisorder. The study was quasi-experimental withpre-test, post-test ...
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The purpose ofthe present study was comparingthe effectivenessof Fernaldmulti-sensoryinstructional method and mnemonics measures application in improvingdictation problems in female third grade elementary school students with dictationdisorder. The study was quasi-experimental withpre-test, post-test and controlgroup.Students with dictation disorder who referred toSadra Learning DisabilitiesCenter in -TorbatHeidarieh inNovember 2014, consisted the statistical population of the study.Among them,36 participants were selected in an available sampling method and were assigned randomly into two experimental groups and a control group(12 participants received Fernald multi-sensoryinstructional method, 12 participants received mnemonicsmeasures method and 12 participants of control group received no intervention).The Revised Wechsler Intelligence Scale for Children (WISC-IV) andBaezzat'sDiagnostic Test of Writing Expression Disorder ( spelling component)were the tools of the study.Participants of the first experimental group received 45-minute Fernald multi-sensoryinstructional method for 8 sessions and participants of the second experimental group received 45-minutes mnemonicsmeasures method for 8 sessions, but participants of control group received no intervention. Data were analyzed usingdependent t test,univariate covariance analysis test and LSD follow-up test.Results showed that there was a significant difference between experimental groups and control group after providing Fernaldmulti-sensory instructional method and mnemonicsmeasuresmethod in improvingdictation problems.There was no significant difference between multi-sensory instructional method and mnemonics measures application method.Thus, applyingFernaldmulti-sensory instructional method and mnemonicsmeasuresapplicationmethodeffectively, appropriately and based on the considered principles can improvedictationroblems
Research Paper
Ramin Poureskandari; mehran farajolahi
Abstract
The use of virtual social networks was one of the capacities that followed the emergence of information and communication technologies in teaching and learning, therefore, the present study aimed to study the impact of virtual social networks on The academic performance of fourth grade elementary students ...
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The use of virtual social networks was one of the capacities that followed the emergence of information and communication technologies in teaching and learning, therefore, the present study aimed to study the impact of virtual social networks on The academic performance of fourth grade elementary students was assessed in mathematics. The present study is a quasi-experimental one in terms of data collection method and is also a type of applied research in the classification of research by purpose. The statistical population of the present study was 4215 students of fourth grade elementary school in Ardabil who were in the academic year 94-95. For purposeful sampling, two classes of 60 students were selected as the statistical sample in two experimental and control groups from the study population. Descriptive statistics (frequency, percentage, mean درصد standard deviation) and inferential statistics (independent t-test and covariance analysis) were used for data analysis. Version 23 was used. The results showed that students who used virtual social network (TEG) in the teaching-learning process had a high educational performance in mathematics. Also, in spite of concerns about the use of virtual social networks, it is possible to utilize the technology's capacity to enhance the teaching and learning process through careful planning.
Research Paper
marzieh saeedpour; HOSSEIN ZANGANEH
Abstract
learner-centered learning environments are design in both learning environments (physical and online) and with a focus on the learner and the learning environment requirements. In these article, by an analytic view attempted parameters that should in designing the learning environment based on the generative ...
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learner-centered learning environments are design in both learning environments (physical and online) and with a focus on the learner and the learning environment requirements. In these article, by an analytic view attempted parameters that should in designing the learning environment based on the generative learning theory are explained. For making the modeling of this theory that's applicable in constuctive learning environments attempted from a mixed exploration method of consecutive exploration with model development plan are used. Qualitative research questions were: What is the framework Generative learning theory? What are the components of this model? Also what is the educational design process based on this model? In this study, we used a qualitative content analysis to achieve the generative learning theory and formative research to develop the theoretical and research basis of proposed model with an emphasis on iterative cycles are designed, implemented and evaluated used. We tried to create a model to design a generative learning environment which consists of 12 steps (analysis and recognition, determining learning outcomes, knowledge and past experience, learning activities, access to resources, and elaboration of learning, facilitating, meaning creation and evaluation). Results showed the instructional design model by these 12 steps relegating responsibilities and control of learning to the learner are able to encourage constructing knowledge as an important event through learning process and they foster spontaneous, self-regulate, self-control and responsible learners compatible with the contemporary lifestyle environment.
Research Paper
siros madandar; khadijeh aliabadi; reza mohammad kazemi; abbas abbaspour
Abstract
In today’s world dynamic economy, traditional approaches do not meet the needs of growth and survival and competition and entrepreneurship is seen as anecessity for institutions and individuals. in such Situation,the mechanisms effecting cultural values can be widely used in the tendency of individuals ...
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In today’s world dynamic economy, traditional approaches do not meet the needs of growth and survival and competition and entrepreneurship is seen as anecessity for institutions and individuals. in such Situation,the mechanisms effecting cultural values can be widely used in the tendency of individuals to engage in entrepreneurship, either individually or in from of a business context might be effective. The quantitative and research population of the present study was selected as the target audience of television programs in the city of Tehran in 2017-18 that view the national media. Based on Morgan's table, a sample of 384 people was selected using a simple random approach and a questionnaire was distributed. Data were collected using a researcher-made questionnaire. The findings of the study indicate that the social and entrepreneurial content of the television program has a positive and significant effect on individual entrepreneurial intention. Social content and individual entrepreneurial intention influence organizational entrepreneurial intention. But entrepreneurial content does not affect organizational entrepreneurial intention. .
Research Paper
fereshte hosseini; mojdeh vaziri; fariba adli
Abstract
The purpose of this study was to evaluate the current status of girls' high schools in Tehran based on standards (conceptual model of intelligence) in 2014-2014. The research method was descriptive survey. The statistical population of the research consisted of all girls 'high schools in 19 districts ...
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The purpose of this study was to evaluate the current status of girls' high schools in Tehran based on standards (conceptual model of intelligence) in 2014-2014. The research method was descriptive survey. The statistical population of the research consisted of all girls 'high schools in 19 districts of Tehran and the sample consisted of 8 girls' high schools that were selected by available sampling method and conceptual model questionnaire. Data collection tools were questionnaires and semi-structured interviews. Data were analyzed using t-student test. The results showed that the current state of smart schools in the component of advanced computer integrated management and in the component of trained teachers and advanced technology infrastructure in the middle level in the component of multimedia content-based teaching and learning environment and integrated computer communication. O is on a preliminary level with other schools. Finally, out of the total girls' secondary schools in Tehran that were labeled as smart, only 19 were considered smart schools, and according to the research results, some of these schools need to be further improved. So that they can reach the desired level, that is, advanced.
Research Paper
akbar kabiri; ali musavi
Abstract
The study aimed have been conducted to assess the knowledge of the games of eighth grade students in Tehran, Although the methodology of this study is cross-sectional survey However, the researchers also has examined the relationship between students use their knowledge of computer games. The population ...
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The study aimed have been conducted to assess the knowledge of the games of eighth grade students in Tehran, Although the methodology of this study is cross-sectional survey However, the researchers also has examined the relationship between students use their knowledge of computer games. The population includes all eight female students in Tehran in 1393-1394 academic year was referred to by Cohen, the study sample was 387 students . That cluster were selected from among the target population. A questionnaire was used to collect data (from questionnaires Kabiri, 1393). Results: We analyze the data using descriptive statistics and inferential statistics show that more than eight games in the computer science students is above average. The investigation revealed that between knowledge and knowledge of the actual process of students. The investigation showed that the relationship between actual and trend of the students with the use of these games is a direct and positive.but the concept of knowledge with the use of these games, there was a weak relationship. However the concept of the game was more, much more of their use, more rational and more regular.