Research Paper
ayda Talati Valipour
Abstract
The purpose of this research was to identify and validation the features of the user interface of web-based educational software for children. The research employed a mixed-methods approach with a sequential exploratory design. The qualitative segment targeted all documents related to children's user ...
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The purpose of this research was to identify and validation the features of the user interface of web-based educational software for children. The research employed a mixed-methods approach with a sequential exploratory design. The qualitative segment targeted all documents related to children's user interfaces, experts in the fields of computer science and education, as well as second-grade elementary school students, who were selected through purposive sampling. The statistical population for the quantitative section comprised all second-grade students in Hamedan city, from which 350 students were selected using a stratified random sampling method. In the qualitative part, a systematic review of documents was conducted, and data were extracted through open coding and categorization, analyzed via content analysis. The quantitative segment utilized a descriptive-survey method, collecting data through a scale developed based on qualitative findings, which were then analyzed using descriptive and inferential statistics .The qualitative findings led to the identification of 16 main category and 62 sub- category. The results from the quantitative section further indicated that the user interface components of web-based educational software possess acceptable validity and reliability. Based on the findings of this research, it can be concluded that the user interface design of educational software for children is influenced by a series of cognitive, emotional, and psychomotor characteristics. The components identified in this research can assist designers and producers of web-based educational software in creating effective user interfaces. Additionally, it aids teachers in selecting appropriate educational software for children from a user interface perspective
Research Paper
Mohsen Bagheri; Zahra Basaki; saeed shahhosseini
Abstract
The purpose of the current research was to design and produce a learning styles application and validate it from the users' point of view. The research implementation method had two parts; In the first part, a descriptive research method was used as a research and development method, in such a way that ...
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The purpose of the current research was to design and produce a learning styles application and validate it from the users' point of view. The research implementation method had two parts; In the first part, a descriptive research method was used as a research and development method, in such a way that based on the principles of producing educational applications, the application of learning styles and the reliability and validity of this tool were examined by experts. In the second part, the evaluation research method was used. The statistical population of the study in the second part of the research included all the primary teachers of Central Province in the academic year of 2019-2019, 30 of them were selected by available sampling method. The data collection tool was the learning styles application and the questionnaire made by the researcher to validate the learning styles application. One sample t test was used to analyze the questionnaire data. The quantitative findings of the research and the results obtained from the sample T-Tech test indicated that the average obtained in all aspects of the validation of the learning styles application was significantly higher than the number 3 (P<0.01), in other words, the validation of teachers It was positive and satisfactory regarding the application. This educational application as a useful tool can be used by teachers to identify students' learning styles and apply teaching and learning methods that suit them.
Research Paper
عمادی Emadi; Shiva Fazli
Abstract
Mathematics is one of the most important and somewhat challenging subjects for students, and nowadays various multimedia methods, including vector graphics, can be used in its teaching. The purpose of this research was to determine the effect of vector graphics on the memorization and academic motivation ...
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Mathematics is one of the most important and somewhat challenging subjects for students, and nowadays various multimedia methods, including vector graphics, can be used in its teaching. The purpose of this research was to determine the effect of vector graphics on the memorization and academic motivation of students in mathematics. The research method was quasi-experimental. The statistical population included all fifth-grade female students of the Qahavand district in the academic year of 2020-2021, which was 188. The statistical sample consisted of 30 students (15 subjects in the experimental group and 15 in the control group) who were selected from the female students of the fifth-grade primary school through the available sampling method. The experimental group was trained through Illustrator software during 8 sessions, and the control group received the usual training. The data collected by Harter's (1981) academic motivation and memorization (researcher-made) questionnaires in mathematics. The results showed that vector graphics training, had a positive and significant effect on students' memorization and academic motivation of students mathematic. The results showed that teaching with vector graphics has a greater impact on the level of memorization and academic motivation of students in mathematics compared to teaching in the usual way considering the attractiveness of multimedia methods such as graphics for learners, it is suggested that teachers use vector graphics in teaching mathematics.
Research Paper
nasre din karami shirazi; ali asghar mashinchi; seyed ahmad hashemi
Abstract
The main objective of the present study was to investigate the challenges faced by elementary school teachers in Fars in teaching based on electronic platforms in order to provide an effective teaching model. This qualitative research was conducted using the phenomenological method. The data collection ...
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The main objective of the present study was to investigate the challenges faced by elementary school teachers in Fars in teaching based on electronic platforms in order to provide an effective teaching model. This qualitative research was conducted using the phenomenological method. The data collection method was semi-structured interviews. Accordingly, 12 people were selected from among scientific experts, administrators, and elementary school teachers based on the purposeful criteria for entering the study. The analysis of the interviews was conducted using the seven-stage model of Claise (1978) and the phenomenological method. The validity of the data was confirmed using the techniques of confirmability, reliability, and researcher alignment. After analyzing the qualitative evidence, the organizing categories were presented in 5 categories. 7 categories in the category "Production of effective time, cost and ideas with a consistent follow-up", 7 basic categories in the category "Internalization of learning with the role of cognitive load", 5 basic categories in the category "Program planning management", 3 basic categories in the category "Distance navigation learning management", 6 basic categories in the category "Identifying and determining both training needs and frequency distance with new training". Identifying the challenges and tips for effective teaching in an electronic context allows the teacher to bypass the challenges and pitfalls of designing and developing electronic teaching so that he can move on the path to success.
Research Paper
Farokh Feizi; Esmaeil Zaraii Zavaraki; Parviz Sharifidaramadi; Hassan Rashidi; Fatemeh jafarkhani
Abstract
This study aimed to design an AI-based learning program and evaluate its effectiveness on problem-solving skills of students with mathematical learning disabilities. In terms of purpose, this research is classified as developmental with an exploratory nature and was conducted using a quasi-experimental ...
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This study aimed to design an AI-based learning program and evaluate its effectiveness on problem-solving skills of students with mathematical learning disabilities. In terms of purpose, this research is classified as developmental with an exploratory nature and was conducted using a quasi-experimental method with a control group. The statistical population included all fourth to sixth-grade elementary students with suspected mathematical learning disabilities in Mahidasht, Kermanshah Province, during the 2023–2024 academic year. After screening using the Bryant and Hammill Scale (2000), 20 students with access to online education were selected and divided into two groups of 10 (10 in the experimental group and 10 in the control group). Prior to implementing the program, a problem-solving skills test was administered as a pre-test for students. Subsequently, the designed program was implemented over six weeks. At the end, a post-test was conducted for both groups, and the results were analyzed based on the standardized Problem-Solving Skills Scale by Ahdhianto et al (2020). The findings revealed that integrating artificial intelligence into the mathematics educational program significantly improved problem-solving skills and related sub-skills among students.
Research Paper
saeed sheikhi; mohammad armand; alireza assareh
Abstract
The present research was conducted with the aim of designing and validating the model of compiling electronic textbooks in higher education. The current research is both practical and developmental in terms of its purpose. In terms of the method of data collection, it is mixed exploratory (qualitative ...
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The present research was conducted with the aim of designing and validating the model of compiling electronic textbooks in higher education. The current research is both practical and developmental in terms of its purpose. In terms of the method of data collection, it is mixed exploratory (qualitative and quantitative) and in terms of the nature and type of study, the qualitative part of the foundation data and the quantitative part is a cross-sectional survey. The statistical population of the research in the qualitative part includes experts and experts in the field of curriculum, including university professors, who were selected by a targeted sampling method of 20 people. The selection of people continued until the saturation stage. The data collection tool was the review of relevant national and international documents as well as a semi-structured exploratory interview. Finally, the database and coding method was used to classify the data. Regarding the validity of the study, in addition to the study of theoretical foundations, the research method was used by the research members. findings indicated that the appropriate basic components of the curriculum of electronic books include 19 components of balanced relationships, developed structure, destructive effects of the subsystem, effective fundamentals, determination of required resources, concept needs assessment, in-depth and comprehensive approach, determination of valid results, implementation effective, diversity in methods, effective methods, evaluation of the competence of the designer and executor, being purposeful, eliminating the gap between the parts of the program, creating double motivation in the forces, efficient management decisions.
Research Paper
Chiman Mostafanejad; Abbas Abbaspour; Samad Borzooian Shirvan; MohammadReza Taghva
Abstract
The aim of this study was to identify the components of professional development of elementary school teachers based on emerging technologies and their self-efficacy. A systematic review method was used to implement it. The article selection process was based on the proposed structure of Prisma. In line ...
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The aim of this study was to identify the components of professional development of elementary school teachers based on emerging technologies and their self-efficacy. A systematic review method was used to implement it. The article selection process was based on the proposed structure of Prisma. In line with the research objectives, reputable scientific databases in the fields of education, information and communication technology, and social sciences that were used by previous researchers in related research were searched. The search keywords in this study were based on the three main concepts of professional development, emerging technologies, and self-efficacy, and using synonym search. The researchers independently conducted the database search process. After reviewing 649 articles based on title and abstract, 190 articles remained as relevant articles. Finally, after final screening and removal of irrelevant articles, 14 articles were selected for use in the research The findings showed that integrating digital technology, strengthening individual beliefs and reducing digital burnout, providing career training and career enrichment through participatory management styles and delegation, changing teachers' attitudes towards professional development processes and strengthening inter-organizational collaborations, optimally using emerging technologies and benefiting from digital educational systems, in addition to improving interactions between learners and teachers, can be considered as a stimulus for improving academic achievements and enhancing the quality of education in educational environments. Finally, removing infrastructural and cultural barriers, inadequate policymaking can pave the way for significant progress in teachers' professional development.