Volume 7 (2024)
Volume 6 (2023)
Volume 5 (2022)
Volume 4 (2017)
Volume 3 (2016)
Volume 2 (2016)
Volume 1 (2015)
Number of Volumes 8
Number of Issues 27
Number of Articles 177
Number of Contributors 420
Article View 210,231
PDF Download 196,852
View Per Article 1187.75
PDF Download Per Article 1112.16
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Number of Submissions 592
Rejected Submissions 271
Rejection Rate 46
Accepted Submissions 168
Acceptance Rate 28
Time to Accept (Days) 436
Number of Indexing Databases 6
Number of Reviewers 122

In the name of God

 

This is to inform the respected professors, students, and researchers that the Journal of Educational Technologies in Learning will continue its activity in the new period of its scientific activity by using the national and international specialized team and with the cooperation and participation of the Iranian Educational Technology Association. Therefore, you can help us by sending your scientific and research articles during the magazine's activity.

 

Editor-in-Chief

Esmaeil Zaraii Zavaraki

Research Paper
Identification and validation of user interface features in web-based educational software for children aged 10 to 12 years

ayda Talati Valipour

Volume 8, Issue 27 , March 2025

https://doi.org/10.22054/jti.2025.82415.1513

Abstract
  The purpose of this research was to identify and validation the features of the user interface of web-based educational software for children. The research employed a mixed-methods approach with a sequential exploratory design. The qualitative segment targeted all documents related to children's user ...  Read More

Research Paper
Design and production of learning styles application and its validation from users' point of view

Mohsen Bagheri; Zahra Basaki; saeed shahhosseini

Volume 8, Issue 27 , March 2025

https://doi.org/10.22054/jti.2025.80238.1472

Abstract
  The purpose of the current research was to design and produce a learning styles application and validate it from the users' point of view. The research implementation method had two parts; In the first part, a descriptive research method was used as a research and development method, in such a way that ...  Read More

Research Paper
The effect of vector graphics on memorization and academic motivation in mathematics

عمادی Emadi; Shiva Fazli

Volume 8, Issue 27 , March 2025

https://doi.org/10.22054/jti.2025.83812.1539

Abstract
  Mathematics is one of the most important and somewhat challenging subjects for students, and nowadays various multimedia methods, including vector graphics, can be used in its teaching. The purpose of this research was to determine the effect of vector graphics on the memorization and academic motivation ...  Read More

Research Paper
A phenomenological approach to the challenges of Fars elementary school teachers from teaching based on electronic platforms in order to provide an effective teaching model

nasre din karami shirazi; ali asghar mashinchi; seyed ahmad hashemi

Volume 8, Issue 27 , March 2025

https://doi.org/10.22054/jti.2025.80650.1480

Abstract
  The main objective of the present study was to investigate the challenges faced by elementary school teachers in Fars in teaching based on electronic platforms in order to provide an effective teaching model. This qualitative research was conducted using the phenomenological method. The data collection ...  Read More

Research Paper
Designing an AI-Based Learning Program and Evaluating Its Effectiveness on Problem-Solving Skills of Students with Mathematical Learning Disabilities

Farokh Feizi; Esmaeil Zaraii Zavaraki; Parviz Sharifidaramadi; Hassan Rashidi; Fatemeh jafarkhani

Volume 8, Issue 27 , March 2025

https://doi.org/10.22054/jti.2025.83671.1535

Abstract
  This study aimed to design an AI-based learning program and evaluate its effectiveness on problem-solving skills of students with mathematical learning disabilities. In terms of purpose, this research is classified as developmental with an exploratory nature and was conducted using a quasi-experimental ...  Read More

Research Paper
Designing and validating the model for compiling electronic textbooks in higher education

saeed sheikhi; mohammad armand; alireza assareh

Volume 8, Issue 27 , March 2025

https://doi.org/10.22054/jti.2025.78189.1439

Abstract
  The present research was conducted with the aim of designing and validating the model of compiling electronic textbooks in higher education. The current research is both practical and developmental in terms of its purpose. In terms of the method of data collection, it is mixed exploratory (qualitative ...  Read More

Research Paper
Identifying the components of Professional Development for Elementary School Teachers based on Emerging Technologies and Self-Efficacy

Chiman Mostafanejad; Abbas Abbaspour; Samad Borzooian Shirvan; MohammadReza Taghva

Volume 8, Issue 27 , March 2025

https://doi.org/10.22054/jti.2025.84322.1550

Abstract
  The aim of this study was to identify the components of professional development of elementary school teachers based on emerging technologies and their self-efficacy. A systematic review method was used to implement it. The article selection process was based on the proposed structure of Prisma. In line ...  Read More

The Relationship between Internet Addiction and Academic Procrastination among Secondary School Students
Volume 1, Issue 3 , October 2015, , Pages 89-106

https://doi.org/10.22054/jti.2015.1818

Abstract
  Academic procrastination is one of the barriers to academic success and educational objectives. On the one hand, computers and internet as essential tools facilitate people’s life; on the other hand, they bring about new dangers and problems. One of these dangers can be ignoring academic success. ...  Read More

Explaining of applying educational technology in improving quality of Teaching - learning process in technical and vocational education
Volume 3, Issue 10 , February 2020, , Pages 49-70

https://doi.org/10.22054/jti.2020.2183.1050

Abstract
  نظام آموزش فنی و حرفه ای نیازمند بهره مندی از رویکرد های نوین فنآوری آموزشی در ابعاد مختلف مفهومی آن به صورت منطقی و هوشمندانه است. پژوهش حاضر به بررسی چگونگی موفقیت و ...  Read More

The Effects of Educational Computer Game based on EFM Model on Students' Motivation and Learning
Volume 1, Issue 1 , January 2015, , Pages 21-37

https://doi.org/10.22054/jti.2014.223

Abstract
  This study examines the effectiveness of an educational computer game designed based on the EFM model on motivation and learning of students. The statistical population is consisted of female students of architectural design at the industrial arts schools of Ghaemshahr City in the academic year 2013-2014. ...  Read More

Modeling User Knowledge for Adaptive Learning in E-Learning Environment
Volume 1, Issue 1 , January 2015, , Pages 111-136

https://doi.org/10.22054/jti.2014.227

Abstract
  Recently, data mining methods has widely been used in e-learning. In fact, various researchers attempt, by adopting data mining method, to understand the learners more and more and accordingly foster adaptive learning. The studies have employed the learners’ characteristics, performance, learning ...  Read More

Effectiveness of Creativity Developing Program Using Game-based Group Activities in the Components of Pre-Elementary School Children’s Creativity
Volume 1, Issue 1 , January 2015, , Pages 61-83

https://doi.org/10.22054/jti.2014.225

Abstract
  Fostering children’s creativity has always been a fundamental goal in children education. Since theoretical and empirical foundations in the area of creativity verify expandability of creativity, this study is aimed at investigating effectiveness of teaching creativity development program through ...  Read More

Research Paper
The effect of the learning package model based on blended approach on the learning rate of students with visual impairment in the first period of elementary school in the course of experimental sciences

Mohammad Taghi Zaeri; Esmaeil Zaraii Zavaraki; Parviz Sharifidaramadi; Ali Delavar

Articles in Press, Corrected Proof, Available Online from 31 August 2024

https://doi.org/10.22054/jti.2024.78187.1438

Abstract
  This research was conducted with the aim of determining "the effect of the learning package model based on the blended approach on the learning rate of students with visual impairment in the first period of elementary school in experimental sciences". To measure the effectiveness of this model, a quasi-experimental ...  Read More

Research Paper
The curriculum revise with competency-based approach through a case study in the field of Educational Technology at the Master's level
Articles in Press, Accepted Manuscript, Available Online from 23 November 2024

https://doi.org/10.22054/jti.2024.79909.1467

Abstract
  The aim of this research is to study the fundamentals of competency-based course outline, which has been implemented in the case of revision syllabus of Master's degree program in Educational Technology. The dominant approach in the research is qualitative. In the first stage, the relevant sources ...  Read More

Research Paper
The effect of educational design based on digital game on learning teamwork skills

Pedram Safari; Zahra Jamebozorg; Fatemeh Jafarkhani

Articles in Press, Corrected Proof, Available Online from 21 December 2024

https://doi.org/10.22054/jti.2024.76985.1414

Abstract
  Teamwork skill is a subset of interpersonal communication in life skills announced by the World Health Organization. Developing countries, especially Iran, are always facing the challenge of teamwork, which prevents us from progressing as fast as possible. Nowadays, digital games have shown their effectiveness ...  Read More

Research Paper
STEAM Instruction for Gifted Elementary School Students: A Systematic Review

Sara Baniamerian; Esmaeil Zaraii Zavaraki; Mahdi Vahedi; Mohammad Reza Nili Ahmadabadi; Ali Delavar

Articles in Press, Corrected Proof, Available Online from 21 December 2024

https://doi.org/10.22054/jti.2024.82644.1519

Abstract
  The present study was conducted with the aim of evaluating the current state of research in relation to STEAM education for gifted students in elementary school. This study was conducted as a systematic review to analyze (1) how STEAM education is used for gifted students, (2) opportunities and challenges ...  Read More

Research Paper
Analysis of the Components of Public Relations Education in Iran

MASOUD RASTIN; Hossein Afkhami; Reza Saberi

Articles in Press, Accepted Manuscript, Available Online from 21 December 2024

https://doi.org/10.22054/jti.2024.82219.1511

Abstract
  Public relations, due to its scientific and practical dimensions, requires continuous improvement and development, which can enhance the competencies of graduates. This research examines four key aspects of public relations education in Iran: skills, knowledge, internships, and updating. The study was ...  Read More

Research Paper
Design and Validation of an Aesthetic Model for E-Learning with Emphasis on User Experience and Sense of Presence

narjeskhatoon oveici; Saeed Pourroostaei Ardakani; Khadige Aliabadi; Mohamadreza NiliAhmadabadi; Zahra Jamebozorg

Articles in Press, Accepted Manuscript, Available Online from 03 January 2025

https://doi.org/10.22054/jti.2025.1815.1502

Abstract
  With the increasing expansion of e-learning, the importance of aesthetics and visual design in creating effective, engaging, and enjoyable learning experiences is felt more than ever. While numerous studies have examined the technical and content-related components of e-learning, the direct application ...  Read More

Research Paper
The impact of a Persian language learning program based on an blended learning approach on the motivation and academic progress of high-functioning autistic students

aliakbar abdollahzadeh; esmail zareii zavaraki; parvize sharifidaramedi; Fatemeh jafarkhani; ali delavar

Articles in Press, Corrected Proof, Available Online from 19 January 2025

https://doi.org/10.22054/jti.2024.81143.1491

Abstract
  The purpose of this research is to impact of a persian language learning program based on an blended learning approach on the motivation and academic progress of high-functioning autistic students. The statistical population of this study consists of all high-functioning autistic first-grade boys and ...  Read More

Research Paper
Music Education For Gifted And Talented Students,: A Systematic Review

Rashed Mohammadian; Esmaeil Zaraii Zavaraki; Mehdi Vahedi; Narges Zaker Jafari; َAli Delavar

Articles in Press, Accepted Manuscript, Available Online from 29 January 2025

https://doi.org/10.22054/jti.2025.79076.1454

Abstract
  This study conducts a systematic review following the PRISMA guidelines to explore music education for gifted and talented students. The research aims to delineate the identification methodologies, educational strategies, relevant technologies, prevailing challenges, and constructive recommendations ...  Read More

Research Paper
The effect of gamification on memory, academic vitality and the teaching and learning process in senior female students of Allameh Tabatabai University in Tehran.

Fariba Dortaj

Articles in Press, Corrected Proof, Available Online from 12 March 2025

https://doi.org/10.22054/jti.2025.80673.1509

Abstract
  The purpose of this research is the effect of gamification on memory, academic vitality and the teaching and learning process in senior female students of Allameh Tabatabai University in Tehran. This research is applied in terms of purpose and survey in terms of descriptive method. The statistical population ...  Read More

Research Paper
The Impact of Flipped Classroom on Learning and Academic Motivation of 10th-Grade Male High School Students in English Language Lesson
Articles in Press, Accepted Manuscript, Available Online from 07 April 2025

https://doi.org/10.22054/jti.2025.79736.1464

Abstract
  This study aimed to investigate the impact of flipped classroom on learning and academic motivation of 10th-grade male high school students in Nishabour city, Iran, in English language lesson. The research method was quasi-experimental with pre-test and post-test with a control group. The statistical ...  Read More

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